Few video games were as highly anticipated this year as Call of Duty World War II. The title was released on November 3 and in less than a month it has already achieved several records. One of the people responsible for that success is a Mexican and his name is Gerardo Garza.
Garza was Lead Environment Artist of Call of Duty World War II – Nazi Zombie and was in charge of designing the zombie mode of the new game. The game sold $500 million dollars in its first weekend alone.
Garza said it took 3 years for the whole team to develop the mode after making several trips to the scenes of World War II to make the game as authentic as possible. He went to the beaches of Normandy in order to simulate first-hand the movements of the soldiers who were at the landing.
In Zombie mode players must survive with their team the terror of waves of Nazi zombies. Each zombie kill gives you money that can be exchanged for better weapons or the ability to open doors to continue advancing through the level.
By opening and closing spaces and playing with the angles, Garza and his team worked hard to give the user a sense of claustrophobia and then surprise them.
Garza says that Mexican art has had one of the biggest influences on who he is today and that without his roots he could not have become part of the team of one of the most successful games ever.
The videogame industry gave him the opportunity to combine art with his passion for technology and videogames, having his dream job.
For young Mexicans who also want to get to where Garza is now, he urges them not to neglect their school responsibilities, as well as to ask and find out;
“When you find out something, it gives you more questions to answer and allows you to keep growing”, he said.